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The Graphics Command Center claims that Vulkan* is not installed, which it is.
Please also advise me how do I decode the graphics driver version from t he Vulkan API structure in a human readable format (on Windows and Linux):
typedef struct VkPhysicalDeviceProperties {
uint32_t apiVersion;
uint32_t driverVersion;
uint32_t vendorID;
uint32_t deviceID;
VkPhysicalDeviceType deviceType;
char deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ];
uint8_t pipelineCacheUUID [ VK_UUID_SIZE ];
VkPhysicalDeviceLimits limits;
VkPhysicalDeviceSparseProperties sparseProperties;
} VkPhysicalDeviceProperties;
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I guess the IGCC is confused by your Optimus rig?
For programming questions check out:
https://software.intel.com/en-us/forums/developing-games-and-graphics-on-intel
or particularly for Vulkan:
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