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The Graphics Command Center -> Vulkan* Not Installed

Zingam
Beginner
1,605 Views

The Graphics Command Center claims that Vulkan* is not installed, which it is.

Please also advise me how do I decode the graphics driver version from t he Vulkan API structure in a human readable format (on Windows and Linux):

typedef struct VkPhysicalDeviceProperties { uint32_t apiVersion; uint32_t driverVersion; uint32_t vendorID; uint32_t deviceID; VkPhysicalDeviceType deviceType; char deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ]; uint8_t pipelineCacheUUID [ VK_UUID_SIZE ]; VkPhysicalDeviceLimits limits; VkPhysicalDeviceSparseProperties sparseProperties; } VkPhysicalDeviceProperties;

 

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Stefan3D
Honored Contributor II
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I guess the IGCC is confused by your Optimus rig?

 

For programming questions check out:

https://software.intel.com/en-us/forums/developing-games-and-graphics-on-intel

or particularly for Vulkan:

https://www.reddit.com/r/vulkan

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