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Hello Intel community
I've got some problems regarding Vulkan support in newest drivers (.4815, but I assume it will occur in older too).
Console window said that there is some features missing in Vulkan support and Wolfenstein could not be launched at all.
Is this related to game itself (no Intel GPU support due to low performance, or missing support ATM) or Intel missed something regarding vulkan compatibility?
Or maybe game is looking for something that is not missed by Intel but just unsupported by graphic (due to software or hardware limits).
It would be nice to know what is going on, because as far I remembered I've got no troubles with newest Doom after all.
Both games are using same engine.
Even The Evil Within 2 which is using reworked engine of Doom 2016 running fine (I assume it's pure OpenGL 4.x game).
I'm looking for answer or maybe workaround to launch this game.
It would be nice to hear that Intel already working on launch driver for this game
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Double-check supported features with http://vulkan.gpuinfo.org/download.php Vulkan Hardware Capability Viewer or http://www.ozone3d.net/redirect.php?id=401 GPU Caps Viewer
Both tools can create a report, so that either Intel or Bethesda developers can take a look at it.
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Here it's my log with error message.
Winsock Initialized
idCommonLocal::Init() time 20: 0.020s
------ Initializing File System ------
Current search path:
- C:/Users/mikol/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- C:/Gry/Steam/steamapps/common/Wolfenstein.II.The.New.Colossus/base
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
"C:\Gry\Steam\steamapps\common\Wolfenstein.II.The.New.Colossus\NewColossus_x64vk.exe"
------ CPU Information ------
1 CPU package, 4 physical cores, 8 logical cores
2592 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
16272 MB System Memory
idCommonLocal::Init() time 30: 0.026s
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.053s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.2
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
-------------------------
Device Extensions
-------------------------
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0x3786f2bd( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x7bdef500( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: vkCreateDevice failed with error (VK_ERROR_FEATURE_NOT_PRESENT)
TIMER: idRenderSystemLocal::Init() took 207.2280 ms
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Same here with the drivers. maybe they need updation.!
Winsock Initialized
idCommonLocal::Init() time 20: 0.035s
------ Initializing File System ------
Current search path:
- C:/Users/-PUNIS~1/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- C:/Program Files (x86)/Wolfenstein II The New Colossus/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
"C:\Program Files (x86)\Wolfenstein II The New Colossus\NewColossus_x64vk.exe"
------ CPU Information ------
1 CPU package, 2 physical cores, 4 logical cores
3696 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
32768 kB 1st level cache, 262144 kB 2nd level cache, 3145728 kB 3rd level cache
8080 MB System Memory
idCommonLocal::Init() time 30: 0.053s
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.120s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.2
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
-------------------------
Device Extensions
-------------------------
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0x0b30c40d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x677ef2e0( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: vkCreateDevice failed with error (VK_ERROR_FEATURE_NOT_PRESENT)
TIMER: idRenderSystemLocal::Init() took 468.7540 ms
Dumped console text to C:\Users\-PUNIS~1\SAVEDG~1\MachineGames\Wolfenstein II The New Colossus\base\ErrorLog_10-29-2017__11-21-45pm.txt.
idRenderSystem::Shutdown()
log file 'qconsole.log' opened on Sun Oct 29 23:21:45 2017
CrashHandler: Storing data and writing local report.
WARNING: No address, error: 126
idStackTracer::GetSource: Failed
Please update the drivers
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THEY REALLY NEED TO HEAR IT.EITHER INTEL SHOULD UPDATE GRAPHIC DRIVERS FOR THIS GAME OR BETHESDA SHOULD LISTEN.I REALLY NEED
TO PLAY IT.
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Yea they should listen to us. I really wanna play this game x(
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Hey, Bethesda did listen. I noticed on their "FAQ"s, they said that iGPUs will mess with the game's ability to launch.
So, when my 17 year old son had this same issue on his laptop, I went into BIOS, disabled his integrated GPU, so that the computer would ONLY use the dedicated video chip...
...and it solved all his issues. Game runs like a champ.
Also, Doom, which had the same issue, now runs fine.
Hope that helps, gang.
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Really Dissappointed no reply at all..
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I have same problem. No way to run it. I hope Intel release soon fixed driver for Wolfenstein 2.
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Hello Everyone,
Thank you for reporting this issue to us.
Intel is going to investigate the situation with this game not launching [internal bug ID 1805167374], and although I'm unable to promise any particular outcome, as soon as I have further details I'll post them here.
Best Regards,
Ronald M.
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Thanks for the update. And the game issue has been resolved with latest update which include latest version of Vulkan API.
Here is the driver update : https://downloadcenter.intel.com/download/27266/Graphics-Intel-Graphics-Driver-for-Windows-15-60-?product=80939 Download Intel® Graphics Driver for Windows* [15.60]
Download it and intsall it
Game working fine and tested by me No more crashes
P.S : The game is working fine without crashes but there is some major graphical issues with lights & brightness because of driver update. Hope intel will fix it in their next update.
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Thanks for sharing this bro And huge applaud to intel I can launch the game
Now there is an issue that during the early cutscene suddenly display turns to black and i am left with no option to force shutdown and then turn the laptop on again,Any help will be appreciated.Thanks!
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What first cutscene? Try running game as admin rights.
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bro when we are being taken into the helicopter.Till that game is running fine but suddenly it stucks and screen turned full black like when the laptop is turned off while i can hear the noise of the fan.Then i have to forcefully shut it down.I am running with administrator.
My laptop is core i7 7500u 2.7ghz upto 3.5 ghz
Intel hd 620
8gb ddr4 ram 2400mhz.
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i haven't had any issues with that cutscene .Playing for 4 hours and no crash ,the only issue i have is the flickering light. I have intel hd 530
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Still completely broken with the latest drivers for me. Crashes on the menu or the first cut scene everytime.
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It crashes and restarts windows either on the game menu or the very first cutscene where BJ is been tended to in bed. This is on an i7 with Iris 650 and 16gb ram. The game should work on low settings as Doom and Evil Within 2 are both perfectly playable.
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This can be a power issue maybe between are you using Desktop PC? Any is there any error when the game crashes or just simply computer turn off?

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