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Hello Intel community
I've got some problems regarding Vulkan support in newest drivers (.4815, but I assume it will occur in older too).
Console window said that there is some features missing in Vulkan support and Wolfenstein could not be launched at all.
Is this related to game itself (no Intel GPU support due to low performance, or missing support ATM) or Intel missed something regarding vulkan compatibility?
Or maybe game is looking for something that is not missed by Intel but just unsupported by graphic (due to software or hardware limits).
It would be nice to know what is going on, because as far I remembered I've got no troubles with newest Doom after all.
Both games are using same engine.
Even The Evil Within 2 which is using reworked engine of Doom 2016 running fine (I assume it's pure OpenGL 4.x game).
I'm looking for answer or maybe workaround to launch this game.
It would be nice to hear that Intel already working on launch driver for this game
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Wolfenstein Colossus is running fine for me now with driver build 4877. However on a Kabylake GT2 there isn't enough shader power available to run the game properly.
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Finally Playable!!Thanks Intel for all the support!

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