Intel® Collaboration Suite for WebRTC
Community support and discussions on the Intel® Collaboration Suite for WebRTC (Intel® CS for WebRTC).

v 3.2 object RGB Value Mismatch

Naresh_R_1
New Contributor I
420 Views

Hi Lei.

Noticed RGB Value in object is getting mismatched with actual value

Thanks

Naresh

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7 Replies
Lei_Z_Intel1
Employee
420 Views

You mean the room background color RGB value?

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Naresh_R_1
New Contributor I
420 Views

Hi Lei,

Exactly, i think value G is varying.when we provide a value in console object it shows same what we provide.

But coming to background when on call its varying

Thanks

Naresh

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Lei_Z_Intel1
Employee
420 Views

Software mode MCU or Hardware mode? For hardware mode, we did some adjustment to user setting RGB value to fix Media Server Studio 2016 R2's defect. Please make sure you use the right MSS version.

$ vainfo

$ cat /proc/version

vainfo: VA-API version: 0.99 (libva 1.67.0.pre1)

vainfo: Driver version: 16.4.4.47109-ubit

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Naresh_R_1
New Contributor I
420 Views

Hi Lei,

we installed hardware accelerated with MSS 2016 comminity edition version

Below are the details

libva info: VA-API version 0.99.0
libva info: va_getDriverName() returns 0
libva info: User requested driver 'iHD'
libva info: Trying to open /opt/intel/mediasdk/lib64/iHD_drv_video.so
libva info: Found init function __vaDriverInit_0_32
libva info: va_openDriver() returns 0
vainfo: VA-API version: 0.99 (libva 1.67.0.pre1)
vainfo: Driver version: 16.4.4.47109-ubit

Thanks

Naresh

 

 

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Lei_Z_Intel1
Employee
420 Views

Please provide your RGB value setting which caused the real background color mismatch.

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Naresh_R_1
New Contributor I
420 Views

Hi Lei,

RGB(0,170,250) 

Thanks

Naresh

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Lei_Z_Intel1
Employee
420 Views

Thanks for reporting this. We did find mismatch with this color value. You know this is MSS defect and we did some mapping logic to make the color setting and real value match, like the white, black, blue and green. But for this color seems the logic not fully applicable, we will analyze that and try to fix it in next patch release.

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