Intel® Graphics Performance Analyzers (Intel® GPA)
Improve your game's performance by quickly specifying problem areas
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Duration of every call is zero in Frame Analyzer (OpenGL ES 2.0/3.0)

petrov__dmitry
Beginner
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Hi,

After frame is captured in FrameAnalyzer, whatever draw call is selected, it shows 0 duration (Duration: 0/0 us (0%)).

Other stats (render state / geometry / program) look fine.

Is capturing timestamps for OpenGL ES not supported?

I'm using

1) Ubuntu 16.04 64bit @ Xeon(R) CPU E3-1505M / HD Graphics P530 (Skylake GT2)

2) OpenGL ES profile version string: OpenGL ES 3.2 Mesa 17.1.10

3) intel-gpa_17.3_release_314655_m64.deb

Thanks

Dmitry

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Giselle_G_Intel
Employee
314 Views

Hi Dmitry,

Currently Mesa does not offer the proper framework for gathering metrics on Intel® GPA. You will see some resource collection, but you will not be able to see all metrics.

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