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Hello All,
The Intel® Graphics Performance Analyzers team is proud to announce Intel® GPA 2024.3!
You can download Intel® GPA 2024.3 for FREE from the Intel® GPA homepage.
Watch the full Release Video from the GPA website, or on Intel's YouTube channel.
Graphics Frame Analyzer
- Introduced the Pixel History feature for Microsoft DirectX* 12 applications.
- Added the Collect Fast/Stable Metrics option that visualizes fluctuating metrics in Graphics Frame Analyzer.
- Added support for Intel® Core™ Ultra processors 200V (formerly code named Lunar Lake).
- Improved error report dialog if a stream/frame fails to open†
Intel® GPA Framework
- A frame-stats layer that is designed to gather statistics on API calls from the target application or player.
- Enhanced support for Unreal Engine* 5 and other DirectX 12 applications.
- Support for D3D12 Independent Devices.
- Support for Vulkan* SDK v1.3.290.0.
For full release notes, see here.
For a text-based summary of the Release Video, see the product announcement here.
† It now includes functionality to copy the crash report and indicates the location of the crash dump. Just click this button to copy the report and the contents can be posted to our support forum.
Link Copied
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Hi medd,
I'm reposting my reply to your other post here just in case other users come across this post looking for solutions.
Unfortunately Intel® Graphics Performance Analyzer (GPA) is unable to support the auto-detect feature when Secure Boot is enabled. As noted here: https://www.intel.com/content/www/us/en/docs/gpa/user-guide/2024-2/connect-to-running-app.html,
"Enabled Secure Boot setting blocks auto-detection. Either turn the feature off or consider starting the application directly from the Graphics Monitor (recommended)."
If you have difficulties starting the application you would like to capture directly from Graphics Monitor, an alternative is to use GPA Framework - a command-line suite of tools and interfaces, which allows users to capture, playback and analyze graphics applications. As an exmapl,e You could do the following:
- gpa-injector --layer capture -a -t processNameToAttach
This would wait until the process "processNameToAttach" is started and then capture a stream. Streams captured by GPA Framework can be opened using Frame Analyzer just like a stream or frame captured using Graphics Monitor.
There are also additional parameters that may help you attach to the process with the gameplay you would like to capture. You can learn more about this in the Process Auto-hooking Quick Tips Video, and in the GPA Framework Documentation.
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