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Hi @all,
i don't konw if anybody is interessted by this theme, but i had the problem to show the video output under 16, 24 and 32 bit grifik-cards under windows.
So i made some changes in the umc, maybe its helpfull for someone:
1) Extentumc_dx_overlay_formats in dx_drv.cpp to this:
i don't konw if anybody is interessted by this theme, but i had the problem to show the video output under 16, 24 and 32 bit grifik-cards under windows.
So i made some changes in the umc, maybe its helpfull for someone:
1) Extentumc_dx_overlay_formats in dx_drv.cpp to this:
constDDPIXELFORMATumc_dx_overlay_formats[]=
{
{sizeof(DDPIXELFORMAT),DDPF_FOURCC|DDPF_YUV,MAKEFOURCC('Y','V','1','2'),12,0,0,0,0},/*YV12*/
{sizeof(DDPIXELFORMAT),DDPF_FOURCC|DDPF_YUV,MAKEFOURCC('Y','U','Y','2'),16,0,0,0,0},/*YUY2*/
{sizeof(DDPIXELFORMAT),DDPF_FOURCC|DDPF_YUV,MAKEFOURCC('U','Y','V','Y'),16,0,0,0,0},/*UYVY*/
{sizeof(DDPIXELFORMAT),DDPF_FOURCC|DDPF_YUV,MAKEFOURCC('N','V','1','2'),12,0,0,0,0},/*NV12*/
{sizeof(DDPIXELFORMAT),DDPF_RGB,0,16,0x00007C00,0x000003E0,0x0000001F,0}, /*RGB555*/
{sizeof(DDPIXELFORMAT),DDPF_RGB,0,16,0xf800,0x07e0,0x001f,0},/*RGB565*/
{sizeof(DDPIXELFORMAT),DDPF_RGB,0,24,0x00FF0000,0x0000FF00,0x000000FF,0},/*RGB24*/
{sizeof(DDPIXELFORMAT),DDPF_RGB,0,32,0x00FF0000,0x0000FF00,0x000000FF,0}/*RGB32*/
};
2) extend in dx_drv.h the DDVideoDrvColorFomat to this:
typedefenumDDVideoDrvColorFormat
{
DXVideoDrv_YV12=0,
DXVideoDrv_YUY2=1,
DXVideoDrv_UYVY=2,
DXVideoDrv_NV12=3,
DXVideoDrv_RGB555=4,
DXVideoDrv_RGB565=5,
DXVideoDrv_RGB24 =6,
DXVideoDrv_RGB32 =7
}DDVideoDrvColorFormat;
3) add in blt_video_render.cpp (for example) in the Init function:
caseRGB555:
DrvParams.dd_fmt=DXVideoDrv_RGB555;
break;
caseRGB32:
DrvParams.dd_fmt=DXVideoDrv_RGB32;
break;
caseRGB24:
DrvParams.dd_fmt=DXVideoDrv_RGB24;
break;
Now you can initialize UMC::AVSync also with RGB555, RGB24 & RGB32
It works fine, best Regards
Detlef
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Detlef,
Thanks for sharing it. I think it is very useful for those who are using the render code.
best,
Chao
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Very useful! I'm confusing with the DDPIXELFORMAT struct. Thanks for sharing it.
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