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Honored Contributor I
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How to make a FLAG using verilog

Dear Community, 

I’ve two modules – on is parsing the USART RX signal and the other one is a state machine which shall do something else in case the first module founds e.g. the word “read” inside the usart stream.  

In my first attempt I tried to use an inout wire that is connected with two regs, one inside the first module “USARTDecoder” and the other one inside the second module “Branch”. However if I compile the stuff I get a fan out error for obvious reasons. 

I would be very glad if someone could suggest a way how to implement a flag – like wire/reg that can be accessed/set and reset by two modules e.g. for  

synch puposes. 

module USARTDecoder_READ_OKsignal(trigger, signal_in, capture, clk) ;//capture_reset,clk); input trigger; input clk; input signal_in; inout capture; //input capture_reset; parameter p1 = "r"; parameter p2 = "e"; parameter p3 = "a"; parameter p4 = "d"; reg counter; reg trigger_locked; reg reg_capture; initial trigger_locked = 1'b0; initial reg_capture = 1'b0; //trigger: _____|-|_____ is high while the stop byte is receives by receiver always @(posedge clk) //use a clock higher than usart begin if(trigger == 1'b1 && !trigger_locked) begin counter <= counter + 8'd1; trigger_locked <= 1'b1; // lock the addition (make ssure there is only one addition per trigger end if(trigger == 1'b0 ) begin trigger_locked <= 1'b0; // unlock lock for a subseqeunt addition end case (counter) 0: begin // stay here until the fist byte arives // if(capture_reset) reg_capture <= 1'b0; end //stopbyte addition turns counter to 1 1:if(p1 == signal_in) counter<= counter + 8'd1; else counter <= 8'd0; //received byte equal to requested byte turn counter to 2 // next stopbyte turn counter to 3 etc. 3:if(p2 == signal_in) counter<= counter + 8'd1; else counter <= 8'd0; 5:if(p3 == signal_in) counter<= counter + 8'd1; else counter <= 8'd0; 7:if(p4 == signal_in) begin reg_capture <= 1'b1; //set capture high until it is reset by another process counter <= 8'd0; // back to zero with the next clock cycle end else counter <= 8'd0; endcase; end //posedge always on clk assign capture = reg_capture; endmodule module Branch(write, read, channela, channelb, out, clk); inout write,read; //output write_reset; //output read_reset; input clk; input channela; input channelb; output out; reg reg_out; reg reg_write,reg_read; initial reg_out = 16'd0; initial reg_write = 1'b0; initial reg_read = 1'b0; always @(posedge clk) //use a clock higher than usart here begin if(write) begin reg_out = channela; reg_write <= 1'b0; end if(read) begin reg_out = channelb; reg_read <= 1'b0; end end assign out = reg_out; //assign read_reset = reg_read; //assign write_reset = reg_write; assign read = reg_read; assign write = reg_write endmodule
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benc
Beginner
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The code is hard to read, so I did not read it in details. As for the question, normally you would instantiate a register with synchronous set and reset signal. Then you would create these set and reset signals in other synchronous processes (different modules in your case).

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