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I have been working a project using Microsoft Visual Studio for 14 years now. I have come to a point where I need quadruple precision (128-bit) floating point to get the right answers. The Microsoft C++ compiler does not support this. I have seen remarks that the Intel C++ compiler does and integrates well into Visual Studio. Does the Intel C++ compiler indeed support 128-bit floating point arithmetic?
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Is this what you are looking for?
#include<stdio.h>
_Quad f (_Quad x, _Quad y, _Quad z) {
return x * y + z;
}
> icx t.c -c /Qoption,cpp,--extended_float_types
Intel(R) oneAPI DPC++/C++ Compiler for applications running on Intel(R) 64, Version 2024.0.2 Build 20231213
Copyright (C) 1985-2023 Intel Corporation. All rights reserved.
>
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