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I am not sure why all the x, y, z values happen to be zero in pos3d in the following code. Please suggest fixes:
/***
Reads the depth data from the sensor and fills in the matrix
***/
void SR300Camera::fillInZCoords()
{
PXCImage::ImageData depthImage;
PXCImage *depthMap = sample->depth;
depthMap->AcquireAccess(PXCImage::ACCESS_READ, &depthImage);
PXCImage::ImageInfo imgInfo = depthMap->QueryInfo();
cout << "inImg->QueryInfo() " << depthImage.format << endl;<p> PXCPoint3DF32 * pos2d = new PXCPoint3DF32[depth_width*depth_height];
int depth_stride = depthImage.pitches[0] / sizeof(pxcU16);
for (int y = 0, k = 0; y < depth_height; y++) {
for (int x = 0; x < depth_width; x++, k++) {
pos2d[k].x = (pxcF32)x;
pos2d[k].y = (pxcF32)y;
pos2d[k].z = ((short *)depthImage.planes[0])[y* depth_stride + x];
}
}
//Point3DF32 * pos3d = NULL;
PXCPoint3DF32 * pos3d = new Point3DF32[depth_width*depth_height];
PXCPoint3DF32 * vertices = new PXCPoint3DF32[depth_width * depth_height];
Projection * projection = device->CreateProjection();
projection->ProjectDepthToCamera(depth_width*depth_height, pos2d, pos3d);
cout << "x is " << pos3d->x*1000 << endl;<p> cout << "y is " << pos3d->y*1000 << endl;<p> cout << "z is " << pos3d->z*1000 << endl;
}
1 Solution
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Hi MonaJalal,
We noticed that you opened another thread asking about this (https://communities.intel.com/thread/114468 https://communities.intel.com/thread/114468), we will investigate more about this issue, and we will reply in that thread to avoid confusions.
Have a nice day.
Regards,
Leonardo R.
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Hi MonaJalal,
We noticed that you opened another thread asking about this (https://communities.intel.com/thread/114468 https://communities.intel.com/thread/114468), we will investigate more about this issue, and we will reply in that thread to avoid confusions.
Have a nice day.
Regards,
Leonardo R.
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