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App does not appear on IOS 10 device - using XDK 3641

Jason_B_3
Beginner
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I can build an .ipa targeted to IOS 8 without problems
In itunes I can sync this app with an IOS 8 device and play it
I have an IOS 10.0.1 device and it gets stuck in itunes at "installing"

I searched and saw this might be related to CSP https://software.intel.com/en-us/forums/intel-xdk/topic/685395
so I added the <meta http-equiv="Content-Security-Policy" blah blah 
I have tried different variations of the tag but it still will not install on IOS 10.0.1, however, it does seem to work on 10.1.1

 

Anyone else seen this, or even better found a solution?

 

 

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PaulF_IntelCorp
Employee
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The easiest way to install your app onto your iOS device is to use the "share" feature in the build tile. Just "share" it to an email address that your iOS device has access to. The key is that you MUST use the native iOS mail agent to click the OTA link that is provided in that email, it won't work with other email tools (such as gmail or outlook).

Second easiest option is to side-load your app is to use Xcode, using the "Windows > Devices" menu item (https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/TestingYouriOSApp/TestingYouriOSApp.html#//apple_ref/doc/uid/TP40012582-CH8-SW9).

All of the above require that you have your mobile provisioning file set properly to include the device onto which you are trying to install the app.
 

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PaulF_IntelCorp
Employee
399 Views

The easiest way to install your app onto your iOS device is to use the "share" feature in the build tile. Just "share" it to an email address that your iOS device has access to. The key is that you MUST use the native iOS mail agent to click the OTA link that is provided in that email, it won't work with other email tools (such as gmail or outlook).

Second easiest option is to side-load your app is to use Xcode, using the "Windows > Devices" menu item (https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/TestingYouriOSApp/TestingYouriOSApp.html#//apple_ref/doc/uid/TP40012582-CH8-SW9).

All of the above require that you have your mobile provisioning file set properly to include the device onto which you are trying to install the app.
 

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Jason_B_3
Beginner
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Thanks for your help as always Paul.

I will have a look at those options you mention.  Though I am curious if it is an IOS specific problem, or it is my device.

Thanks again

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Jason_B_3
Beginner
398 Views

Well surprise surprise, it was user error.
It was not CSP at all.  You were very wise to point out the provisioning profile, I was indeed using the wrong one. Now I quite rightly feel an idiot.

Thanks so much for your help, it is very much appreciated.

 

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