Can anyone tell me why a plugin cannot be retrieved when building for Windows 10 UAP?
The build works ok ´for Android and iOS, but not Windows 10 :-(
The plugin was added to the project via intelxdk.config.additions.xml like this:
<intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-ad-admob" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-ad-admob" />
That plugin has no support for the Windows platform. You can see which platform are supported by inspect the plugin's plugin.xml file > https://github.com/cranberrygame/cordova-plugin-ad-admob/blob/master/plugin.xml < and searching for the <platform name=""> tags. This one supports android, ios and wp8 (wp8 = Windows Phone 8.0). It would need to include "windows" or "windows8" to work with the Windows platform.