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When I try to send ipa file to itunnes I recive 3 erros:
1 - Apple's web service operation was not successful
2 - Unable to authenticate the package:86286718.itmsp
3 - ERROR ITMS-90096: "Your binary us not optimized for iPhone5.......
What should i do?
- Tags:
- HTML5
- Intel® XDK
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I changed cordova CLI to 5.1.1 to solve it. Now I'm using CLI 5.4 in android and 5.1 in iOs.
Any suggestion?
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We have recently updated our Build system which may be associated to your errors when using 5.4.1. I have escalated your issue to the build team.
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Which version of iOS are you targeting?
Have you provided an iPhone 5 launch image?
Eric
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Target 8.0 or 7.0, same error.
I put all images that intel xdk have in "launch icons and splash screens"
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Apple is having an issue with your iPhone 5 image (640 x 1136). This image must be a PNG file and be the correct size. Please verify the size and format.
As a test, to verify the issue, can you delete that image from the project and submit it again to see if you still get the error?
Eric
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The img is a png file with 640x1136 size. I already removed and put again all images.
I did a test now removing the 640x1136 image with CLI 5.4.1 and received same error.
Today I updated 3 apps with the same error, not only one
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All my apps with the same error, any sujestion?
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Renaming your images from JPG to PNG is not sufficient to convert them to PNG format. You must use an image conversion tool to convert a JPG to a PNG. Please confirm that the actual file contents are PNG -- this is what the Cordova build system confirms, is the file format, not the name of the file.
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I used photoshop to export all images to PNG. All the icons and splash screen are PNG. This is happening in all my apps. In cordova 5.4.1 I recive this error, so I change to 5.1.1 and works well
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Andrea -- could you share a copy of the PNG image that is failing, so we could take a closer look and see what the problem is.
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Andre -- the splash640.png image you provided me is a 640x960 image, not a 640x1136 image. Also, that image is 24-bit RGB, not 32-bit RGBA (I don't think that difference is important, but it is a difference).
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I passed 640x960 because the uploader dowsn't accept bigger than 1000, but I have all images in all sizes for iOs. I will try to change to 32-bit RGBA, thanks for the answer
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Andre -- what "uploader" is not accepting an image with a length of 1000? Can you show me a screen capture of this failure?
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Until now I have the same error, but now they ask "UlLaunchImages value to set to {320x568}", like this http://stackoverflow.com/questions/28830013/your-binary-is-not-optimized-for-iphone-5-itms-90096-when-submitting .
I put in intelxdk.config.additions.xml <splash platform="ios" src="img/icons/iphone/splash-320x568.png" width="320" height="568" orientation="portrait"/> but the error persists.
This is the image.
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I think what they actually want is a 640x1136 splash screen, which is also known as a 320x568@2x image (2x retina resolution with an "effective" resolution of 320x568.
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I already add the 640x1136 image.
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Now that xdk was updated to 6.2.0 I tried a new build and have the same error. Only in cordova 5.1.1 works and it will be deprecated soon.
Any idea? In "launch icons and splash screens" I already put the 640x1136 image.
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Andre -- what happens if you use this technique in the additions file?
<platform name="ios"> <splash src="img/icons/iphone/splash-320x568.png" width="320" height="568" orientation="portrait"/> </platform>
If you are using 3491:
The images are now stored in the new "package-assets" folder (only if you are using 3491 or later). I have not had a chance to test that new configuration using this mechanism, but, obviously, they your images would have to be moved to that folder. I believe you just need to reference them relative to the package-assets folder (if you are using 3491).
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Thanks Paul, but same error.
See this post http://stackoverflow.com/questions/28830013/your-binary-is-not-optimized-for-iphone-5-itms-90096-when-submitting
Do you can see the file Info.plist is created with this array?
<key>UILaunchImages</key>
<array>
<dict>
<key>UILaunchImageName</key>
<string>Default-568</string>
<key>UILaunchImageSize</key>
<string>{320, 568}</string>
</dict>
</array>
How can I check this file?
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Andre -- you can confirm if the image was added to the IPA by unzipping the IPA into a folder and checking the contents. For example, this is what's inside a version of hello cordova that I had on my system:
-rw-rw-rw-@ 1 pfische1 staff 1.4K Jul 19 20:58 AppIcon29x29.png -rw-rw-rw-@ 1 pfische1 staff 2.9K Jul 19 20:58 AppIcon29x29@2x.png -rw-rw-rw-@ 1 pfische1 staff 2.9K Jul 19 20:58 AppIcon29x29@2x~ipad.png -rw-rw-rw-@ 1 pfische1 staff 7.4K Jul 19 20:58 AppIcon29x29@3x.png -rw-rw-rw-@ 1 pfische1 staff 1.4K Jul 19 20:58 AppIcon29x29~ipad.png -rw-rw-rw-@ 1 pfische1 staff 4.3K Jul 19 20:58 AppIcon40x40@2x.png -rw-rw-rw-@ 1 pfische1 staff 4.3K Jul 19 20:58 AppIcon40x40@2x~ipad.png -rw-rw-rw-@ 1 pfische1 staff 7.1K Jul 19 20:58 AppIcon40x40@3x.png -rw-rw-rw-@ 1 pfische1 staff 1.9K Jul 19 20:58 AppIcon40x40~ipad.png -rw-rw-rw-@ 1 pfische1 staff 5.8K Jul 19 20:58 AppIcon50x50@2x~ipad.png -rw-rw-rw-@ 1 pfische1 staff 2.5K Jul 19 20:58 AppIcon50x50~ipad.png -rw-rw-rw-@ 1 pfische1 staff 3.0K Jul 19 20:58 AppIcon57x57.png -rw-rw-rw-@ 1 pfische1 staff 6.7K Jul 19 20:58 AppIcon57x57@2x.png -rw-rw-rw-@ 1 pfische1 staff 7.1K Jul 19 20:58 AppIcon60x60@2x.png -rw-rw-rw-@ 1 pfische1 staff 12K Jul 19 20:58 AppIcon60x60@3x.png -rw-rw-rw-@ 1 pfische1 staff 8.9K Jul 19 20:58 AppIcon72x72@2x~ipad.png -rw-rw-rw-@ 1 pfische1 staff 3.9K Jul 19 20:58 AppIcon72x72~ipad.png -rw-rw-rw-@ 1 pfische1 staff 9.5K Jul 19 20:58 AppIcon76x76@2x~ipad.png -rw-rw-rw-@ 1 pfische1 staff 4.1K Jul 19 20:58 AppIcon76x76~ipad.png drwxrwxrwx@ 3 pfische1 staff 102B Jul 19 20:58 CDVNotification.bundle/ -rwxrwxrwx@ 1 pfische1 staff 1.2M Jul 19 20:58 Hello, Cordova* -rw-rw-rw-@ 1 pfische1 staff 1.9K Jul 19 20:58 Info.plist -rw-rw-rw-@ 1 pfische1 staff 30K Jul 19 20:58 LaunchImage-568h@2x.png -rw-rw-rw-@ 1 pfische1 staff 30K Jul 19 20:58 LaunchImage-700-568h@2x.png -rw-rw-rw-@ 1 pfische1 staff 30K Jul 19 20:58 LaunchImage-700@2x.png -rw-rw-rw-@ 1 pfische1 staff 33K Jul 19 20:58 LaunchImage-800-667h@2x.png -rw-rw-rw-@ 1 pfische1 staff 62K Jul 19 20:58 LaunchImage-800-Landscape-736h@3x.png -rw-rw-rw-@ 1 pfische1 staff 44K Jul 19 20:58 LaunchImage-800-Portrait-736h@3x.png -rw-rw-rw-@ 1 pfische1 staff 31K Jul 19 20:58 LaunchImage.png -rw-rw-rw-@ 1 pfische1 staff 30K Jul 19 20:58 LaunchImage@2x.png -rw-rw-rw-@ 1 pfische1 staff 926B Jul 19 20:58 MainViewController.nib -rw-rw-rw-@ 1 pfische1 staff 8B Jul 19 20:58 PkgInfo drwxrwxrwx@ 3 pfische1 staff 102B Jul 19 20:58 _CodeSignature/ -rwxrwxrwx@ 1 pfische1 staff 971B Jul 19 20:58 build-debug.xcconfig* -rwxrwxrwx@ 1 pfische1 staff 1.0K Jul 19 20:58 build-release.xcconfig* -rwxrwxrwx@ 1 pfische1 staff 2.0K Jul 19 20:58 build.xcconfig* -rw-rw-rw-@ 1 pfische1 staff 9.4K Jul 19 20:58 config.xml -rw-rw-rw-@ 1 pfische1 staff 7.2K Jul 19 20:58 embedded.mobileprovision drwxrwxrwx@ 14 pfische1 staff 476B Jul 19 20:58 www/
I did not attempt to add that file to this build, but if I did, and I was successful, I would expect to see a file named like this:
-
LaunchImage-568h.png
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