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Hand Occlusion in Augmented Reality using Realsense Dev Kit

Marios_B_
Beginner
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Hi there!

Has anyone tried to build an application which can utilize realsense for correct occlusion during rendering of virtual objects?

For example to use the Realsense's RGB+Depth utilities to estimate the depth of the hand with respect to a virtual object and if it is closer than the 3d model to draw the hand in front of the 3d model.

If so,please let me know.I want to build something like that.

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samontab
Valued Contributor II
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Well, if you have the full 3d location of the object's vertices, it should work like any other object in the renderer that you are using...

As far as I can remember, the RealSense SDK does not include an advanced renderer, so you should use an external library. It makes sense though.

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