- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Whem i'm trying to build an ios app (on windows) the build failed. With the same code i have succesfully build a android app and windows phone app.
At the end of the log i get this:
2015-04-03 05:14:18.596 xcodebuild[97026:100b] CFPropertyListCreateFromXMLData(): Old-style plist parser: missing semicolon in dictionary on line 90. Parsing will be abandoned. Break on _CFPropertyListMissingSemicolon to debug.
2015-04-03 05:14:18.598 xcodebuild[97026:100b] CFPropertyListCreateFromXMLData(): Old-style plist parser: missing semicolon in dictionary on line 90. Parsing will be abandoned. Break on _CFPropertyListMissingSemicolon to debug.
2015-04-03 05:14:18.599 xcodebuild[97026:100b] Unexpected character / at line 1
xcodebuild: error: Unable to read project '[APP NAME].xcodeproj'.
Reason: Project .../App/platforms/ios/[APP NAME].xcodeproj cannot be opened because the project file cannot be parsed.
Command finished with error code 74: .../App/platforms/ios/cordova/build --release,--device
Error: .../App/platforms/ios/cordova/build: Command failed with exit code 74
at ChildProcess.whenDone (/Developer/cordova/3.5.0-0.2.7/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:135:23)
at ChildProcess.EventEmitter.emit (events.js:98:17)
at maybeClose (child_process.js:753:16)
at Process.ChildProcess._handle.onexit (child_process.js:820:5)
- Tags:
- HTML5
- Intel® XDK
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
JOHN H. (Intel) wrote:
This means one of a couple things.
* your distribution cert is expired
* your distribution cert does not match your provisioning profile
* the appID you gave the XDK does not match what you created for your appID on Apples developer portal.
Thanks, I figured it out finally. Nothing wrong with provisioning profiles etc. I didn't realize that there's need to upload .cer file in build screen even everything is marked as OK on that screen. Then the build was successful.
Link Copied
- « Previous
-
- 1
- 2
- Next »
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
The build failed for me, when i added all the launch icons and splash screens.
For that the build succeeded.
No when i'm trying to build an ios app( even a new blank one), it fails.
BTW, i missed the option to remove de lauch icons / splash screens.
Update: Tried to reproduce it, but now the build is a success..
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
@ David O
Please attach you build log.
@Wesley
Glad you got it working!
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
@David ~
Your build log looks odd. Can you try creating a new app, new provisioning profile and build just simple hello world app? Let me know if that works.
@Erhard ~
Yours is pretty simple. The provisioning profile does not match the cert. You will see this at the bottom of the log.
Check dependencies
Code Sign error: Provisioning profile does not match bundle identifier: The provisioning profile specified in your build settings (“AllRugby3Adhoc”) has an AppID of “co.za.allsportsa.rugby” which does not match your bundle identifier “co.za.ernic.AllRugbySA”. CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 8.0' ** BUILD FAILED **
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
@John
After building a new project, it builds just fine.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
@John
To clarify, if I build a new project with no functions, it builds fine. If I build the application that I'm working on, I get the same build error as posted previously.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Why dont you copy your files from your original project to your new project then?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
@John
I've tried that, however, I get the same error when I attempt to build the app.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Zip up your entire project file and send me a private message with a dropbox (or other) link so I can look at them.
You probably have files names with funky chars or something.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hi I have this error in Log but I don't know how solved it! :
** BUILD FAILED ** The following build commands failed: CompileC build/Guest.build/Release-iphoneos/Guest.build/Objects-normal/armv7/CDVSound.o Guest/Plugins/org.apache.cordova.media/CDVSound.m normal armv7 objective-c com.apple.compilers.llvm.clang.1_0.compiler (1 failure) Command finished with error code 65: .../Guest/platforms/ios/cordova/build --release,--device Error: .../Guest/platforms/ios/cordova/build: Command failed with exit code 65 at ChildProcess.whenDone (/Developer/cordova/4.1.2/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:135:23) at ChildProcess.EventEmitter.emit (events.js:98:17) at maybeClose (child_process.js:753:16) at Process.ChildProcess._handle.onexit (child_process.js:820:5)
thanks to help me!
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
@Carlos -- usually you have to look a little further back in the build error log to figure out what is actually causing the failure. The summary at the end of the error log generally reflects something else that happened earlier in the build. Start from the bottom and go backwards and you'll probably find what is really causing the problem.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
I see you have several successful builds, so I assume you have it figured out?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
My build failed to error:
The following build commands failed: CodeSign build/device/Mixed\ Gravity.app (1 failure) Command finished with error code 65: .../MixedGravityIos/platforms/ios/cordova/build --release,--device Error: .../MixedGravityIos/platforms/ios/cordova/build: Command failed with exit code 65 at ChildProcess.whenDone (/Developer/cordova/4.1.2/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:135:23) at ChildProcess.EventEmitter.emit (events.js:98:17) at maybeClose (child_process.js:753:16) at Process.ChildProcess._handle.onexit (child_process.js:820:5)
Any advices?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Attach the entire build log please.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
JOHN H. (Intel) wrote:
Attach the entire build log please.
I can't attach file here, I'm getting "You are not authorized to access this page." message.
Please download it from my dropbox: https://www.dropbox.com/s/v20z8vhondppqmz/intel_xdk_ios_build_error.txt?dl=0
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Look towards the bottom of the log and you will see this:
/usr/bin/codesign --force --sign DC579FE63BB328DEF7ACED29704618D876F454A6 --resource-rules=.../MixedGravityIos/platforms/ios/build/device/Mixed\ Gravity.app/ResourceRules.plist --entitlements .../MixedGravityIos/platforms/ios/build/Mixed\ Gravity.build/Release-iphoneos/Mixed\ Gravity.build/Mixed\ Gravity.app.xcent .../MixedGravityIos/platforms/ios/build/device/Mixed\ Gravity.app DC579FE63BB328DEF7ACED29704618D876F454A6: no identity found Command /usr/bin/codesign failed with exit code 1 ** BUILD FAILED **
This means one of a couple things.
* your distribution cert is expired
* your distribution cert does not match your provisioning profile
* the appID you gave the XDK does not match what you created for your appID on Apples developer portal.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
JOHN H. (Intel) wrote:
This means one of a couple things.
* your distribution cert is expired
* your distribution cert does not match your provisioning profile
* the appID you gave the XDK does not match what you created for your appID on Apples developer portal.
Thanks, I figured it out finally. Nothing wrong with provisioning profiles etc. I didn't realize that there's need to upload .cer file in build screen even everything is marked as OK on that screen. Then the build was successful.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
This thread is closed but available as a readable historical reference.
Please start a new thread if you have further questions.
![](/skins/images/45C6C2D737ED71F4C51F0145C8CB1E9C/responsive_peak/images/icon_anonymous_message.png)
- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page
- « Previous
-
- 1
- 2
- Next »