Software Archive
Read-only legacy content
공지
FPGA community forums and blogs on community.intel.com are migrating to the new Altera Community and are read-only. For urgent support needs during this transition, please visit the FPGA Design Resources page or contact an Altera Authorized Distributor.

IOS Build in Failed

ellen_l_
초급자
1,358 조회수

Hi there, I have successfully building few android app and 1 iOS app.  but when it comes to my 2nd iOS build in, it just failed.  I have got all the certificate and admob plugin, I do not understand why the first one work but the 2nd one is failed. please take a look on my attached . I have been spending the whole day to figure out why..  ps, My game is builded in Construct 2.

 

 

 

 

 

 

 

 

 

0 포인트
3 응답
John_H_Intel2
직원
1,358 조회수

Like the red text in the first screen shot you posted says, check the build log.

At the bottom of the log, you will see this:

Check dependencies
Code Sign error: Provisioning profile does not match bundle identifier: The provisioning profile specified in your build settings (“Daikichi Slot”) has an AppID of “com.ellenleung.daikichislot” which does not match your bundle identifier “com.ellenlung.daikichislot”.
CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 8.0'

** BUILD FAILED **

 

com.ellenleung.daikichislot             !=         com.ellenlung.daikichislot

so the build fails. They must match, this is how apple verifies things.

0 포인트
ellen_l_
초급자
1,358 조회수

 

 

hi there, i have corrected my bundle id, but it still not working 

please check the attachment!

thanks!

0 포인트
John_H_Intel2
직원
1,358 조회수

Look at the log, you will see lots of these lines at the end:

duplicate symbol l002 in:

    Daikichi Slot/Plugins/cordova-plugin-admobpro/GoogleMobileAds.framework/GoogleMobileAds(GADAdViewTouchGestureRecognizer.o)

Try removing any 3rd party plugins you have included, then upload build. This will help you determine what plugin is giving you issues.

 

0 포인트
응답