Hello,
I'm hoping someone can help me out, I recently released an app to the app store which was accepted fine. I'm now trying to submit an update and keep getting 'Invalid Binary' whenever I upload the updated app.
Specifically:
Invalid Signature - The binary with bundle identifier 'com.robotmafia.
It's a Cordova build from a Construct 2 .capx.
I've double checked all my certificates and also re downloaded them incase they were corrupted in anyway.
I've tried multiple different version numbers as well as CFBundleNumbers (which I'm not entirely sure I'm understanding correctly)
I most recently just tried to go through all the way from the .Capx with 1.2 vers number in Construct and XDK with CFBundle left blank and still Invalid Binary..
Help!
Thanks
Update - So it would seem that it is okay now, I ended up deleting my old Distribution Certificate and creating myself a new one, that seems to have resolved the situation.
Not the ideal solution but it worked! Hopefully I wont have to do that everytime now.
連結已複製
There might be some problem with Certificate or Provisioning profile. I would recommend try one our sample first and lets see what goes wrong. Try this sample out https://github.com/xmnboy/hello-cordova
I'm confused, excuse my ignorance, I'm a bit of a newbie.
What did you want me to try from the Github, your certificates? I have no problem actually building the game, it's when I come to submit it to Apple that I'm getting problems, It will get past Application Loader but once I've hit 'Submit for Review' it changes to 'Invalid Binary' after 5 minutes or so.
Would you like screenshots of my build settings?
Update - So it would seem that it is okay now, I ended up deleting my old Distribution Certificate and creating myself a new one, that seems to have resolved the situation.
Not the ideal solution but it worked! Hopefully I wont have to do that everytime now.
