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Hi,
I've noticed a significant (~500MB) memory leak every time Reconstruct() is called on the 3D scanner (using the C++ SDK).
I'm using SDK version 4.0.0.52526 . I'm currently downloading the latest R3 SDK, hoping this might be fixed, but I thought I'd post it here for others as well.
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I will reproduce your issue and keep you post. Thanks for supporting RealSense SDK.
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