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I tested my game on iPhone 5 OS 8. I used Cordova OS export, everything worked great but no sound. I added Audio plugin to, but it helpless. Can anyone help me please.
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- HTML5
- Intel® XDK
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It sounds like you are describing a Construct 2 app that you've exported for building with the Intel XDK. Is this correct? Are you referring to a Construct 2 Audio plugin or a Cordova plugin?
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yea. Its Contruct 2 and Cordova plugin. Thank Paul
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You might want to talk to the Construct 2 folks, we don't know what they export or how to they interface to the XDK when they perform an export, so it's tough for us to help you much.
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I exported it with another way HTML 5 and fixed some problems and now It worked well for me. Thank you Paul. I saw your name on every forums :D
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You're welcome.
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Hi Leo
Ive made a game in Construct 2 (r200) Export as cordova and build intel XDK
BUT on my ipad I have no audio it runs ios 8.1
How did you solve yours
Regads
Flemming
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Make sure your audio files are in m4a format or you wont get any audio on iOS.
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Thanks for explaining - its just the way I do
Hmmmm ... lost in this ...so weird
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thanks .. just tried that - NO LUCK
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I tested my game with Cordova iOS today. It has no sound for real. I tried it with many older stable version of C2, but same things. I feel the error is in XDK exported. I'm using to export as HTML5 in C2 for iOS game, and add Audio plugin in intel XDK, now it doesn't work. May you help us , Paul Fischer (Intel)?
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Hi Flemming, I just switched the audio lock on my iphone , and the audio has just worked .... No idea :D you can try it
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Try using the Media plugin, not that Audio plugin. I have no idea what APIs Construct2 is using, you really should be asking them how the project should be configured to make their audio code work. Also, I'm assuming that the Construct2 export creates a complete XDK project, in which case you need to use the "Open an Intel XDK Project" option instead of the "Import your HTML5 Code Base" option. Using the "Open an Intel XDK Project" will then result in reading the <project-name>.xdk file (assuming Construct2 exports a complete project) and should, hopefully, include any specific Cordova plugins that Construct2 requires.
We do not have insight into Construct2 apps, so for some of these questions you may be better served on the Construct2 forum. Construct2 uses the XDK as a build mechanism for Android Crosswalk applications, the XDK has no knowledge that your app was created using Construct2 app.
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