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Hi guys, anybody have idea about how to map the value of the deep to the value of the intensity? the function
renderd.RenderFrame(sample->depth);
what the algorithm behind this.
Thanks a lot ^_^
Ning
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what exactly do you mean? going from depth data to grayscale?
i have a r200 and the raw depth data is unsigned 16 bit integer. if you want to show it on a standard grayscale (8bit) image, you could divide each pixel value from depth stream by 256 (maybe round the value). you will lose some information by this.
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Thanks Johannes, looks we did the same way, but the image picture was not good as that in our imagination. We're trying to modify the algorithm.
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