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Hi all, I built a polymer app and used the XDK to bundle it into an android and iOS app. The app works fine on android and there's a blank white screen when I try to run it on iOS. I have an apple developer account and the certificate and provisioning files are set up correctly. The app is built without any errors. When I tried to debug, I realize that none of my source files from my www/src and www/js folders are being imported. The index page is there and I can view the source in safari developer console, however, when I try click on the import for my main polymer element I get an error saying file cannot be found. The same code works fine on android. All my icons are in the package-assets folder. I've attached the build log. The code from my index.html page is below:
Intel XDK Version: 3759
Polymer Version: 1.6
Code from index.html:
<!doctype html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, minimum-scale=1.0, initial-scale=1.0, user-scalable=no"> <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline' https://fonts.googleapis.com; font-src 'self' https://fonts.gstatic.com 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"/> <title>RLB Mobile</title> <link rel="manifest" href="manifest.json"> <style> body { font-family: 'Roboto', 'Noto', sans-serif; overflow: auto; height: auto; background-color: #EEE; } @-ms-viewport { width: 100vw ; zoom: 100% ; } @viewport { width: 100vw ; zoom: 100% ; } @-ms-viewport { user-zoom: fixed ; } @viewport { user-zoom: fixed ; } </style> <!--<script src="cordova.js"></script>--> <!-- phantom library, needed for Cordova api calls, added during build --> <!--<script src="js/app.js"></script>--> <!-- recommended location of your JavaScript code relative to other JS files --> <!--<script src="xdk/init-dev.js"></script>--> <!-- normalizes device and document ready events, see README for details --> <script> window.performance && performance.mark && performance.mark('index.html'); // setup Polymer options window.Polymer = {lazyRegister: true, dom: 'shadow'}; // load webcomponents polyfills (function() { if ('registerElement' in document && 'import' in document.createElement('link') && 'content' in document.createElement('template')) { // browser has web components } else { // polyfill web components var e = document.createElement('script'); //e.src = 'bower_components/webcomponentsjs/webcomponents-lite.min.js'; e.src = 'webcomponents-lite.min.js'; document.head.appendChild(e); } })(); // load pre-caching service worker if ('serviceWorker' in navigator) { window.addEventListener('load', function() { navigator.serviceWorker.register('service-worker.js'); }); } </script> <link rel="import" href="src/rlb-mobile.html" async> </head> <body> <rlb-mobile></rlb-mobile> <script src="js/jquery.min.js"></script> <script src="js/md5.js"></script> <script src="cordova.js"></script> <!-- phantom library, needed for Cordova api calls, added during build --> <script src="js/app.js"></script> <!-- recommended location of your JavaScript code relative to other JS files --> <script src="xdk/init-dev.js"></script> <!-- normalizes device and document ready events, see README for details --> </body> </html>
My build settings, build log and ios xml config files are attached.
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- Intel® XDK
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What happens if you do not use the <link> tag but just paste the contents of your src/rlb-mobile.html file directly into the index.html file, as an experiment, to determine if that is the source of the problem. It could be that attempting to read a file into the index.html is being blocked by the iOS webview or by the CSP rules.
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Hi Chad,
Does your application work on an Android phone? If not, what happens when you try to connect the cdt to the application on your device?
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