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Intel Purchase of Offset Software (Project Offset)

New Contributor I

Dear Visual Computing community,

Intel purchased Offset Software to improve our game development knowledge-base and to further Intels visual computing technology development expertise, helping the company offer robust products, support, and tools to customers. With the recent changes in our product roadmap, some of the resources and technologies from the acquisition are being re-applied to help support new graphics related projects. Additionally, other Offset Software team members have moved onto other external projects outside the company.

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There is a worry here. Intel purchase companies for the plain reasons of advancing their semi conductor business. Intel purchased this on the back of their highly hyped first announcement several years ago, codenamed larrabee. It seemed reasonably likely the game was being built to show off the ability of this touted graphics part, along with their stated intention of creating a game engine to match their havok physics engine. Problem is, larrabee went down the drain 5 months ago and will not be seeing the light of day for consumers.

The question is of course, what sort of knock on effect might this have on project offset? Intel are not really a software company and not a videogame publisher, so what will their intentions be for this project now they have little interest in the near future with regards consumer graphics? Forums closed, community dead.
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