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Hi,
I don't understand how to deal with memory with GPU plugin.
When i run the code below the memory grow continually. The probleme does not appear when i use CPU plugin.
The code is build with Visual Studio 2015 with OpenVino R3.1 and run on windows.
Did i forget to clean something ?
#include "stdafx.h" #include "inference_engine.hpp" void load_network(InferenceEngine::Core &ie) { std::string network_path_xml = "path to xml file"; std::string network_path_bin = "path to bin file"; InferenceEngine::CNNNetReader reader; reader.ReadNetwork(network_path_xml); reader.ReadWeights(network_path_bin); InferenceEngine::ExecutableNetwork exec_network = ie.LoadNetwork(reader.getNetwork(), "GPU"); InferenceEngine::InferRequest request = exec_network.CreateInferRequest(); } int main() { InferenceEngine::Core ie; for (int i = 0; i < 100; i++) { load_network(ie); } return 0; }
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