This is a known limitation of the Intel GPA product -- the "enable instrumentation" feature of the Intel GPA Monitor is not operational under Microsoft Windows XP. Instead, you will need to use the "run target application" feature of Intel GPA Monitor to manually start your game or graphics application.
ps-> The Intel GPA help file that does not mention this limitation -- this will be fixed in a later version of the document.
In my reply to your original question about support in Windows XP for "enable instrumentation", I replied that this is a known limitation for users of the product on Windows XP. I also indicated that the documentation would be fixed to describe this limitation in a later release of the product. Therefore, In response to your follow-up question, "You Mean There's a Update For This Thing?", version 3.0 of Intel GPA (which you have) is the latest released version. When new versions of the product become available, you will receive an email from Intel; these forums and the Intel GPA Home Page will also provide information on the availability of a new version.
As to your other question, "Do You Guys Know Ran Online?", I'll let others respond directly to your question.
In response to your recent post, "If I install Windows 7, can I play DirectX 9.0c Games Smoothly?", I'm not sure what you mean by this question.
The reason I'm asking is that Intel GPA doesn't have anything to do with actually playing games. Instead, it allows game developers to analyze their games prior to their release, so that they can optimize these games for various PC systems. In other words, if the frame rate of the game is only 15 frames per second prior to using Intel GPA, the tools in the product can help the game developer understand the details of performance bottlenecks, and hopefully improve that frame rate.
Does this help? Please let me know if I've answered your question, or if I have misunderstood what you are trying to ask.
If you have the ability to modify the source code for Ran Online, then Intel GPA can help with making your game run better on Microsoft Windows 7*.
But my expectation is that you don't have access to the game source code, in which case you'll have to try some other things to help speed it up, and I'll talk about some of these in the rest of this reply.
I'll assume that you've already tried some things, but I'll list everything I can think of (and others are welcome to add their recommendations):
be sure you have the latest BIOS from your system vendor, as I have seen situations where a new BIOS version is required for Windows 7
check your BIOS settings, as there is the possibility that some of these may have an impact upon the performance of your game -- I would strongly recommend that you look at the amount of graphics memory available to the GPU, as XP and Windows 7 may have different defaults
check whether the game allows you to change which version of Microsoft DirectX the game uses; if so, see whether running in DX9, DX10, or DX10.1 mode makes a difference
related to the previous question, check whether the default game settings are different on XP vs. Windows 7 (as Windows 7 may enable some features that aren't used on XP, such as fog, thereby impacting your game playing experience)
use Task Manager to check what other processes are running at the same time as you notice the slowdown; your Windows 7 configuration may be different, especially for anti-virus software
Last but not least, you might want to see if others have some suggestions for you:
try posting your question in the Intel User Forum for Visual Computing; this forum is watched by many more gamers than on this forum, and they may have some other recommendations than the ones I've suggested above
search the Ran Online user forums to check for similar issues, as there may be some suggestions related to your specific hardware configuration