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I am using local memory in autorun kernels as buffers to hold data within the kernels. The autorun kernels are replicated multiple times by using pragma "__attribute__((num_compute_units(LANE_NUM)))
".
It turns out that the local memory in the first compute unit (get_compute_id(0)==0) will also be write multiple times by other compute units (get_compute_id(0)>0) during software emulation. But for hardware, the local memory will only be write one time by its own compute unit.
This is a bit strange and there is no clear defination of the behavior of how local memory works for autorun kernels.
1) Are they shared between the multiple compute instance decleared by "__attribute__((num_compute_units(LANE_NUM)))" ?
2) Do they hold previous data when restart automatically ?
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Your observation with the emulator is very strange. It could be a bug in the emulator. Autorun kernels are completely separate modules with no connection between them other than on-chip channels; there is no way the same buffer could be shared between them. Regarding whether data stored in buffers local to a specific autorun copy are kept or not after the copy is restarted, there is nothing mentioned in the documents and I would assume the behavior will be undefined in this case. If you need such consistency, it is probably best if you wrap your autorun kernel in a while(1) loop to prevent it from reseting; of course this could come at the cost of significant area overhead.
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