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I've recently upgraded to Quartus Standard Edition v21.1. I've noticed that when using Signal Tap, if I try to add State machine nodes, this will cause Quartus to crash and generate an error report. I added the report below.
Does anyone know of how to resolve this, or if they're having similar issues?
Problem Details
Error:
*** Fatal Error: Access Violation at 00007FFEACC49E5A
Module: quartus.exe
Stack Trace:
0x179e59: QDialogButtonBox::button + 0x9 (Qt5Widgets)
0xe4f8d: SEDQ_STATE_MACHINE_TABLE_VIEW::selectionChanged + 0x5d (sld_sedq)
0x241036: QAbstractItemView::setSelectionModel + 0x326 (Qt5Widgets)
0x284cee: QTableView::setSelectionModel + 0x9e (Qt5Widgets)
0x240c0e: QAbstractItemView::setModel + 0x56e (Qt5Widgets)
0x284224: QTableView::setModel + 0x204 (Qt5Widgets)
0x1a10f: SEDQ_STATE_MACHINE_TABLE_VIEW::SEDQ_STATE_MACHINE_TABLE_VIEW + 0x15f (sld_sedq)
0x9f195: SEDQ_STATE_MACHINE_DLG::on_init_dlg + 0x345 (sld_sedq)
0x19f1c: SEDQ_STATE_MACHINE_DLG::SEDQ_STATE_MACHINE_DLG + 0xac (sld_sedq)
0xa7c6d: SEDQ_VIEW::on_node_add_state_machine + 0x4d (sld_sedq)
0x1fa79f: QMimeData::urls + 0x13af (Qt5Core)
0x7116: QAction::activate + 0x136 (Qt5Widgets)
0x161ee7: QMenu::actionGeometry + 0x457 (Qt5Widgets)
0x161d55: QMenu::actionGeometry + 0x2c5 (Qt5Widgets)
0x167348: QMenu::mouseReleaseEvent + 0xb8 (Qt5Widgets)
0x3a0a5: QWidget::event + 0x145 (Qt5Widgets)
0x1635bb: QMenu::event + 0x17b (Qt5Widgets)
0x179ec: QApplicationPrivate::notify_helper + 0x13c (Qt5Widgets)
0x156f0: QApplication::notify + 0x7d0 (Qt5Widgets)
0x1da558: QCoreApplication::notifyInternal2 + 0xb8 (Qt5Core)
0x18d51: QApplicationPrivate::sendMouseEvent + 0x331 (Qt5Widgets)
0x62022: QSizePolicy::QSizePolicy + 0x2792 (Qt5Widgets)
0x60276: QSizePolicy::QSizePolicy + 0x9e6 (Qt5Widgets)
0x179ec: QApplicationPrivate::notify_helper + 0x13c (Qt5Widgets)
0x1598e: QApplication::notify + 0xa6e (Qt5Widgets)
0x1da558: QCoreApplication::notifyInternal2 + 0xb8 (Qt5Core)
0x5b733: QGuiApplicationPrivate::processMouseEvent + 0x723 (Qt5Gui)
0x46e0a: QWindowSystemInterface::sendWindowSystemEvents + 0x9a (Qt5Gui)
0x2273bd: QEventDispatcherWin32::processEvents + 0xbd (Qt5Core)
0x59b48: qt_plugin_query_metadata + 0x1db8 (qwindows)
0x1d63b0: QEventLoop::exec + 0x1a0 (Qt5Core)
0x163af7: QMenu::exec + 0x1c7 (Qt5Widgets)
0x1638ea: QMenu::exec + 0x1a (Qt5Widgets)
0x3cff3: SEDQ_VIEW::contextMenuEvent + 0x173 (sld_sedq)
0x3a694: QWidget::event + 0x734 (Qt5Widgets)
0x58797: SEDQ_VIEW::event + 0x47 (sld_sedq)
0x179ec: QApplicationPrivate::notify_helper + 0x13c (Qt5Widgets)
0x15f26: QApplication::notify + 0x1006 (Qt5Widgets)
0x1da558: QCoreApplication::notifyInternal2 + 0xb8 (Qt5Core)
0x6286e: QSizePolicy::QSizePolicy + 0x2fde (Qt5Widgets)
0x60276: QSizePolicy::QSizePolicy + 0x9e6 (Qt5Widgets)
0x179ec: QApplicationPrivate::notify_helper + 0x13c (Qt5Widgets)
0x1598e: QApplication::notify + 0xa6e (Qt5Widgets)
0x1da558: QCoreApplication::notifyInternal2 + 0xb8 (Qt5Core)
0x5b733: QGuiApplicationPrivate::processMouseEvent + 0x723 (Qt5Gui)
0x46e0a: QWindowSystemInterface::sendWindowSystemEvents + 0x9a (Qt5Gui)
0x2273bd: QEventDispatcherWin32::processEvents + 0xbd (Qt5Core)
0x59b48: qt_plugin_query_metadata + 0x1db8 (qwindows)
0x1d63b0: QEventLoop::exec + 0x1a0 (Qt5Core)
0x1d924a: QCoreApplication::exec + 0x14a (Qt5Core)
0x10bb: qgq_main + 0x8b (quartus)
0x13638: msg_main_thread + 0x18 (CCL_MSG)
0x1494e: msg_thread_wrapper + 0x6e (CCL_MSG)
0x18520: mem_thread_wrapper + 0x70 (ccl_mem)
0x12df1: msg_exe_main + 0xa1 (CCL_MSG)
0x20c6: WinMain + 0x156 (quartus)
0x16d2: __scrt_common_main_seh + 0x116 (quartus)
0x17c23: BaseThreadInitThunk + 0x13 (KERNEL32)
0x6d720: RtlUserThreadStart + 0x20 (ntdll)
End-trace
Executable: quartus
Comment:
I tried to add state machine nodes in Signal Tap which caused Quartus to crash
System Information
Platform: windows64
OS name: Windows 10
OS version: 10.0
Quartus Prime Information
Address bits: 64
Version: 21.1.0
Build: 842
Edition: Standard Edition
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Nigel,
Is it possible for you to shared the design or small design that able to reproduce this issue? I will check this at my end.
Also, step to reproduce it, you can share via email if it is confidential.
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Nigel,
May I know if there is any update regarding my request
This would be a bug for new Quartus engine with state machine node and stp.
Thus need design to be replicated.
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Hi,
I’ve attached the project that I discovered the issue in (it effects other projects as well so appears to be a general v21.1 issue)
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Nigel,
Thank you.
Let me reproduce this let you know any update.
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Hi Nigel,
Once I unzip and try to compile, I encountered such issue as below.
I am not able to reproduce this, therefore need your design with no error as below.
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You can attached it here as well the zip/qar
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Hi Nigel,
May I know if there is any update from my previous reply?
I encountered and error related to quartus locating a script tcl file during unarchiving.
Can you reattach the design with previous issue solved?
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Hi,
I've reattached with design with the reference to the tcl file at compile time removed.
This should now compile for you.
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Nigel,
Thank you.
Let me reproduce this and let you know any update.
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I observed the same issue with different designs (signal tap was running with these designs in Quartus 20.1 without any issue). Is there any solution for this topic?
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Hi Nigel,
I cant reproduce the issue mentioned related to internal error with recent attached design. I was able to compile it successfully without issue.
Can we have a quick call to discuss more on this if that's possible?
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I was testing on Linux, let me check whether Win 10 can reproduce this.
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Nigel,
Yes, I can reproduce the issue on Win 10,
Can you try to compile using other machine and see if it is able to pass the flow
and whether this is machine environment issue?
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Hi,
I've compiled the same design on another machine, and the issue with SignalTap still persists.
When I revert to a previous version of Quartus (16.1) on the same machine, the issue with SignalTap is not there.
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Nigel,
Can we have a quick on this?
I am not able to replicate this issue at my end with both OSes (Win/Linux) and other machine as well.
I sent to you an email let me know if you are not able to attend.
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Hello,
I am seeing this same error with a project where I had no issues adding the state machine nodes using Quartus 18.1 Standard. When I upgraded to 21.1 I am crashing every time I try to add the state machine nodes to a design in signal tap.
Thanks
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Nigel,
Thanks for having call with us and this issue is reproducible.
I will forward this issue to developer for further debug.
Will let you know if there is any update.
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Nigel,
I had filed to developer for further debug and might take sometimes.
Will let you know and findings.
Tyler,
Yes, I am aware and I am seeing the same issue as well.
Thanks for the feedback
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Hi Nigel,
I will put this to close pending and we can communicate via email.
Let me know if there is any concern.
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Same exact issue for me - I just tried updating to 21.1.1 from 21.1.0, and still trying to add state machine nodes crashes Quartus.
Is there any update on this?
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