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Hey there,
I have bought a 13700K CPU and tested the compiling of shaders in ue5.
No performance-boost compared to my 8 years old 5820K...
The only cores which were really used, are the E-Cores:
How to fix this huge problem?
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Hello IndieGameDev,
Thank you for posting on the Intel
To have a better understanding of the situation, please answer the following questions:
- When did the issue start?
- Did you make any hardware or software changes?
- Download, run, save and attach the report for the following tool Intel® System Support Utility for Windows (SSU), you can find the steps on the link How to get the Intel® System Support Utility Logs on Windows.
Regards,
Andres P.
Intel Customer Support Technician
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- Issue started as soon as I have started UE5.
- Yes, bought the whole new computer on saturday.
- Fixed it by myself with installing "process lasso" and setting process affinity forever, because it´s a windows problem ^^
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Hello IndieGameDev,
Thank you for your response.
Happy to hear that the issue is fixed, so we will close this thread. If you need any additional information, please submit a new question as this thread will no longer be monitored.
Regards,
Andres P.
Intel Customer Support Technician
