Hello. I'm attemping to use the Debug tab in XDK to preview my app on an iOS device (iOS 9.2). I created the signed version of App Preview using a wildcard provisioning profile (i.e. com.mydomain.*) and App Preview did in fact install on my iOS device. I then proceeded to open App Preview on my iOS device and XDK gave me the option to "Launch App on Device" (the play button). Upon pressing the play button, the screen on my iOS device goes blank and is unresponsive. There are no error messages. The app itself has no problems (works perfectly when I install the IPA directly on the device). For good measure I tried other apps too, same problem. Please advise.
Are you using some third-party plugins in your iOS app? The Debug tab does not support third-party plugins for your iOS device like it does for an Android device. If you've got a dependency on a third-party plugin API, especially as part of your init sequence, you might be hung on a call to a non-existent plugin. See the third gray paragraph on this page for additional info > https://software.intel.com/en-us/xdk/docs/using-the-debug-tab <
Paul: Thank you for your helpful response. It was indeed the case that 3rd party plugins were responsible for the problem on iOS. By the way, the third gray paragraph you mentioned contains a dead link - the label is "build your app and include weinre" and the dead link is https://software.intel.com/en-us/xdk/videos/how-to-debug-apps-remotely-using-the-intel-xdk