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Best way to get RGB 3D Cloud of a Blob

Marios_B_
ビギナー
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Hi there!

I want to get a struct which will have the 3D-RGB data of a blob only.

What would be the best way to achieve this fast enough through the SDK?

Getting the Blob and then for each pixel in the 2D mask which is white calculate the rest of the data?

Create Color mapped to depth and then analyze data?

What to do?

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samontab
高評価コントリビューター II
345件の閲覧回数

Project one camera into the other (you have two choices here), get the blob (again two choices, but probably from depth camera), and now for every pixel of that blob, you can read the information at x, y from the other camera (which now should be aligned).

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