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I'm new to the XDK. I've been playing with it a couple of days and I like the idea of being able to build once and deploy to multiple app stores.
However I'm confused about how monetisation works with XDK. The only references I can find to this subject refer to either in app Ads or in App purchases. My preferred model for my app would be for it to be paid for at download. I can't see so far from the XDK documentation how this is achieved.
Is this model even possible with the XDK or are ads and in app purchases the only way to make money?
Regards
Fergal Dearle
- Tags:
- HTML5
- Intel® XDK
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That would be something you would set up when you publish your app to the Google Play Store or iOS App Store. This is done from their respective web terminals when you are ready to publish it to the stores.

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