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Anuj_P_
Beginner
95 Views

Porting C# Blob tracking example to Unity

Hi,

I am trying to perform blob tracking in Unity using the Blob Tracker SDK example implemented in C#. For that, I'm modifying the ARMirror sample in Unity to incorporate blob tracking instead of face/hand tracking just like we see in the C# example. Is there a way to port the example easily onto Unity or could someone explain me what steps to follow to implement that as I'm fairly new to Unity. Thanks!

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3 Replies
samontab
Valued Contributor II
95 Views

Unity uses C++ plugins, so you could write anything really, and port it into unity through a plugin.

Anuj_P_
Beginner
95 Views

Could you give an example? I'm fairly new to this and don't have much knowledge about how to write and import plugin.

samontab
Valued Contributor II
95 Views

You will have more luck asking in the Unity forums.

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