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This video shows rendering using a GLSL fragment shader causing a bluescreen on my laptop with an Intel HD Graphics 520 GPU and the latest drivers for Windows 10 (21.20.16.4542):
https://www.youtube.com/watch?v=tO_7l_-8KLM&feature=youtu.be
I can share details of the offending shader program privately with Intel if this would be of interest.
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Feel free to send me a private message with the template and pertinent details so we can investigate.
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Sure, will do.

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